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IronOak studios forums > Suggestions / Vorschläge > vocals and first person


Posted by: RoyGBiv November 05, 2004 09:14 pm
two suggestions.

1. adding various zombie sounds to bindable keys so you could say brains or whatever have you during the game. like when you used to be able to bind chuckle in ns. it bothers me in zombie panic when you just randomly make noise. and of course if possible give the zombies mouths like cs so they open and close when you do it?

2. in the resident evil 4 trailer there is a scene where the guy comes after you in his perspective. maybe have the zombie first person bobble like that? it looks great in the video. and of course an option to turn it off for those who don't care for it.

this is alittle bit fast and small but you kinda get the idea.
user posted image
here is the video if you want to see the full version:
http://www.gametrailers.com/gt_vault/t_residentevil4_gp2.html


Posted by: Bruce Campbell November 06, 2004 09:51 am
1. This has been pointed out among the betatesters and probably will be put into the game. I may be the one responsible for them (at least I can make some samples and the dev team can tell their opinion about them). Groans and other zombie sounds will probably be added to the AI zombies also.

2. That may be too hard to implement but you'll never know. I think that the stable hud works better when playing as a zombie. Trust me, I've played it. wink.gif

Posted by: BoondockSaint November 06, 2004 12:20 pm
I think idea 1 is in the works, but idea 2 is actually really good IMO.

Posted by: Bruce Campbell November 06, 2004 01:19 pm
QUOTE (BoondockSaint @ Nov 6 2004, 11:20 AM)
but idea 2 is actually really good IMO.

I believe that it'll be really, really, really hard to implement and remeber, the dev team did this for fun. It's quite serious even now, I admit, but adding things like these may be too much. I don't know - I'm not a developer. biggrin.gif


Posted by: Jakkar November 07, 2004 05:20 am
The beta teams first task is to assist the team in cleaning up the bugs, polishing the game and making it as fun as possible... then the focus can perhaps be shifted to additions like this =)

Posted by: BoondockSaint November 07, 2004 05:37 am
QUOTE (Jakkar @ Nov 7 2004, 04:20 AM)
The beta teams first task is to assist the team in cleaning up the bugs, polishing the game and making it as fun as possible... then the focus can perhaps be shifted to additions like this =)

We know jakkar, we know tongue.gif.

Posted by: Revolver707 November 07, 2004 04:59 pm
Idea 2 is great

Posted by: smurfy November 07, 2004 05:02 pm
I like both of them.
Especially your second suggestion
pls make it so! :D

Posted by: Jakkar November 07, 2004 11:38 pm
Saint, this is the public forum area remember? wink.gif I'm clarifying for the community.

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