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Valklander |
Posted: April 25, 2006 11:38 pm
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Rotten Meat Group: Members Posts: 14 Joined: April 21, 2006 ![]() |
I don't have any idea yet, if they're going to put some superweapons for the place of minigun and flamethrower. If they do, better be something from the real world like ones I listed. And yes, you were right in what you said, it's very hard for civilian (or even police) to get his/her hands on those weapons. |
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Valklander |
Posted: April 25, 2006 11:40 pm
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Rotten Meat Group: Members Posts: 14 Joined: April 21, 2006 ![]() |
I assume.
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SNIPER-X |
Posted: April 25, 2006 11:47 pm
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![]() Real zombie Nemesis ![]() ![]() ![]() ![]() Group: Old BB:S team Posts: 368 Joined: February 18, 2006 ![]() |
This mod isn't supposed to be all about "Realism". If you want realism and to that extent that shows and been told to us with no sign of any chance of release... then crawl over to NMRIH. I am sure they will fit your needs, as Brainbread is about Arcade fun, doesn't matter how things are. But we are adjusting it to allow it's basic limits than it used to, such as not giving full ammo when picking up a weapon.
This post has been edited by SNIPER-X on April 25, 2006 11:47 pm |
Security Corporate |
Posted: April 26, 2006 12:13 am
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Gore God of Massacre ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 ![]() |
Then everyone will own the zombies easy like we are doing right now in HL1 BB. |
Valklander |
Posted: April 26, 2006 10:36 am
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Rotten Meat Group: Members Posts: 14 Joined: April 21, 2006 ![]() |
That made me think about the zombie AI. Are the zombies going to be more intelligent and probably a bit more faster and able to get through some obstacles on BB:S? Could there be any chance of zombies taking over human players instead of original brainbread zombies, which are so stupid and powerless and easy to be owned by even one player?
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hunter |
Posted: May 01, 2006 09:13 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
The fort was brought down from the inside as there was lots of infected and wounded inside the compound. -------------------- ![]() |
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Security Corporate |
Posted: May 02, 2006 02:04 am
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Gore God of Massacre ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 ![]() |
There weren't only two survivors. That big transport helicopter was the last remnant of soldiers escaping from that base. |
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slashemdown |
Posted: July 04, 2006 02:11 pm
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![]() Rotten Meat Group: Members Posts: 4 Joined: July 04, 2006 ![]() |
take out flame thrower and canister + get crouch for zombie players plz
This post has been edited by slashemdown on July 04, 2006 06:41 pm |
Valklander |
Posted: July 12, 2006 07:54 pm
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Rotten Meat Group: Members Posts: 14 Joined: April 21, 2006 ![]() |
For short period it was, but overall it's so unrealistic, it's getting damn stupid and lame weapon. It's even underpowered, I think it should be replaced with something more realistic for more BALLS. M249 SAW, MG42/MG3 or Fn Mag for example. Those would have way more BALLS ![]() |
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Valklander |
Posted: July 12, 2006 07:57 pm
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Rotten Meat Group: Members Posts: 14 Joined: April 21, 2006 ![]() |
It's like some are considering slight realism as an issue and unwanted. I think it more as a chance, which should be used in sensible extend.
![]() This post has been edited by Valklander on July 12, 2006 07:57 pm |
gordon_frohman |
Posted: November 19, 2006 08:07 pm
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![]() Frohtastic ! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2357 Joined: November 19, 2006 ![]() |
mm i just hope the winchester is kept , with a scope on it , yeah that would be pwn
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bacon333 |
Posted: November 19, 2006 08:08 pm
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![]() Elite zombie Butcher ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S team Posts: 1507 Joined: September 15, 2006 ![]() |
Arg. please, don't post in threads that have been dead for over four months...
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