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Palmpekerhead |
Posted: February 11, 2011 04:07 am
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
E D I T E D
B Y R A M L A P A . This post has been edited by Palmpekerhead on March 08, 2011 12:37 am -------------------- |
Neiko |
Posted: February 11, 2011 04:35 am
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
I may, but doubtful. I think I lost it when I upgraded my computer a while back. =/
Were we going to stick with the same weapons? Or go for new ones as well? Any weapons from the old set that we want to get rid of? Are we going to re-make all the original maps? Or just a few that were popular? Questions off the top of my head =3. -------------------- |
Palmpekerhead |
Posted: February 11, 2011 04:49 am
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
We Will Most Likely Be Having ALL of the weapons off the Original Brainbread Mod.
And Hopefully New Ones. Same Character Models , Maybe like 2 new guys, ALL old maps. And New Neiko . It would be nice if someone had the old beta so i could take a look xD -------------------- |
iliketoblowzombieheadsoff |
Posted: February 11, 2011 07:33 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
I'm gonna take it easy on the suggestions....
If you guys can, add a female character!!! The whole game's a dang sausage fest.... and if that's the case, add female zombies as well, or something. Add more bosses!!! And more melee weapons. I can't really go too much into detail right now because I have to sleep.... I just wanna know if you guys agree with me or if this is too much work. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
Palmpekerhead |
Posted: February 11, 2011 07:12 pm
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
Yea female character we would have. it would be cool, female zombies eh? yea! haha and yea maybe 4 or 5 melee weapons
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mallic |
Posted: February 12, 2011 01:19 am
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
Give farmer fred a wife
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Palmpekerhead |
Posted: February 12, 2011 02:00 am
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
Im liking these ideas, i juss used to be a fan myself, ha look at my old threads/post! but i have learned alot from then. from coding to modeling and mapping.
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iliketoblowzombieheadsoff |
Posted: February 12, 2011 04:40 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
You're doing good, my friend. If it's possible for you, it can be for all of us!! However, I still can't picture myself becoming a coder/modeler/mapper/etc....
Keep up the good work, by the way. I'm still not completely awake (I slept late and woke up early today) so I'm only gonna suggest a few stuff again.... Zombie chasing capabilities Since the zombies were REALLY dumb in the first Brainbread, can you make the zombies in Source to be smarter? As in, no matter where you are, platform or not, they will always be chasing you? Make them climb over climable walls or platforms... if that's too hard to code, make it simpler and just make every platform climable for all players and zombies. Also, let there be instances in which zombies break down windows and barricades!!! That could be so badass. Shotguns There were only two types of shotguns in the original game, and they seem to be the most well-known zombie-genocider weapons... can you guys increase the types of shotguns? I was thinking that the shotgun any noob player can use will be the Ithaca Stakeout. It has a slow pump action, small shell spread, and fast reload. In other words, it should be a noob-friendly shotgun. As levels progress, players can use more advanced shotguns like the sawn-off double barrel shotgun or W1200 and beyond. Depends on what you guys can code. That's all I can offer for now.... please take it into consideration. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
mallic |
Posted: February 12, 2011 07:33 am
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
But half of the lols of BB was the dumb zombies If I wanted smart zeds, I would go play L4D
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Palmpekerhead |
Posted: February 12, 2011 04:37 pm
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
Mallic your right , i was playing bb v1.6 lastnight and i think we need dumb zombs! xD -------------------- |
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Neiko |
Posted: February 12, 2011 05:04 pm
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
Dumb zombies were part of what made the mod, but I still do think they need a little bit improving. So you can't find a spot to always sit on and never get touched. Then again, some maps there were so many zombies, it was just a slaughterfest and you were trying to not run out of ammo and do objectives. This post has been edited by Neiko on February 12, 2011 05:05 pm -------------------- |
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Palmpekerhead |
Posted: February 13, 2011 01:16 am
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
Yes haha those were the days, well ive been working a bit on the mod, im gunna go play sum brainbread 1 for awhile. feel free to join the xchost.ch server
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iliketoblowzombieheadsoff |
Posted: February 13, 2011 04:12 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
Well, alright then. Just keep them dumb. What you SHOULD do is make them more intimidating. Like, make more zombies on-screen or something!!! Or, give them more health. And damage. I don't know.
-------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
Neiko |
Posted: February 13, 2011 05:16 am
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
They need to be a bit smarter, but not fast. The one thing I remember from brainbread that made the game stand out from the rest was the amount of zombies on screen all the time, and how stupid and slow they were.
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Palmpekerhead |
Posted: February 13, 2011 10:16 pm
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
Haha yea
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