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mrmicky |
Posted: March 24, 2011 10:43 am
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The Pwnerer Group: BB:S Team Posts: 1397 Joined: September 15, 2006 |
Shoot me, you brought the finest maps to BB. Lets hope you can continue that It looks good.
-------------------- Lightsaver the energy efficient Lightsabre |
Neiko |
Posted: March 24, 2011 02:21 pm
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
Source, for being so similar to the original, is still so much different. Knowing the original helps, but it's almost completely different at the same time. -------------------- |
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Shoot_me |
Posted: March 25, 2011 10:30 pm
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Last hope of Mankind Group: Members Posts: 592 Joined: December 29, 2004 |
Yes it is. I wonder how long it'll take to finish a section for a HL2 based map.. EDIT: Cliff walls are MUCH easier to map now. This post has been edited by Shoot_me on March 25, 2011 10:32 pm -------------------- Still mapping away!! |
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FirehawkBBs |
Posted: March 25, 2011 10:50 pm
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Real zombie Nemesis Group: BB:S Team Posts: 327 Joined: February 09, 2011 |
hum????? -------------------- IronOakStudios deserves a new forum :) |
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Shoot_me |
Posted: March 26, 2011 12:15 am
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Last hope of Mankind Group: Members Posts: 592 Joined: December 29, 2004 |
Wut? http://steamcommunity.com/profiles/7656119...6360?tab=public This post has been edited by Shoot_me on March 26, 2011 08:53 am -------------------- Still mapping away!! |
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FirehawkBBs |
Posted: March 26, 2011 09:44 am
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Real zombie Nemesis Group: BB:S Team Posts: 327 Joined: February 09, 2011 |
Dont know what program that is, is it better then source sdk:hammer? i can see its more complicated -------------------- IronOakStudios deserves a new forum :) |
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Neiko |
Posted: March 26, 2011 09:53 am
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
Displacements make life sooo much easier for outdoors/high detail. The input/output system took a while to get used to as well. -------------------- |
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Shoot_me |
Posted: March 26, 2011 06:14 pm
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Last hope of Mankind Group: Members Posts: 592 Joined: December 29, 2004 |
Well, I wouldn't use the word better, more like different. I prefer it because it is what I started mapping with back in the '90s (Quake 1). The interface was also closer to the CAD software I was using around that time (as apposed to the WorldCraft interface). It is more complicated mainly because it supports many different game engines/games/mods than Hammer probably does. Also, getting at the game resources for STEAM games tucked away in the .GCF files didn't help when Valve ditched having game resources sitting out in the open on your HD. EDIT: Yeeeaahhhh..... it took me about 30mins to an hour to get a simple button/door combo to work... it seems that HL2 requires a verb to go with the targetname... in my case "toggle". Problem is, in Hammer this is done through menus.. in QuArK... had to look up the format. This post has been edited by Shoot_me on March 28, 2011 06:46 pm -------------------- Still mapping away!! |
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Neiko |
Posted: April 02, 2011 02:07 pm
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
I can only imagine the nightmare you had to run through without a menu O.o -------------------- |
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_RC |
Posted: April 03, 2011 08:17 pm
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Zombie Hunter Group: Old BB:S team Posts: 133 Joined: October 15, 2007 |
wow. how did this happen?
i moved to nmrih after the mod died a few years ago. if it will seem that this time bb:s could make it to get released, ill would like to do a map for it. we´ll see. |
mrmicky |
Posted: April 05, 2011 01:58 pm
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The Pwnerer Group: BB:S Team Posts: 1397 Joined: September 15, 2006 |
NMRIH isn't that like the biggest Troll mod ever to exist?
-------------------- Lightsaver the energy efficient Lightsabre |
Palmpekerhead |
Posted: April 06, 2011 01:11 am
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
Haha oh yea, i remember that NMRIH started off like that ALOONG time ago. but its not anymore. -------------------- |
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mrmicky |
Posted: April 06, 2011 12:40 pm
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The Pwnerer Group: BB:S Team Posts: 1397 Joined: September 15, 2006 |
So it's a real mod? LoLLLL
-------------------- Lightsaver the energy efficient Lightsabre |
attackofthemike |
Posted: April 09, 2011 03:54 am
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Rotten Meat Group: Members Posts: 2 Joined: May 17, 2009 |
OMG its alive! Wow i would be happy to beta test!
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Palmpekerhead |
Posted: April 09, 2011 11:19 pm
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BB:S Team lead Group: BB:S Team Posts: 152 Joined: February 16, 2010 |
uuh, beta testing is kinda full man, maybe when we release a public beta test sure. lol.
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