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> What makes Brainbread a good game
rosend1990
Posted: September 14, 2007 12:06 am
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QUOTE (SDWBOSS @ September 13, 2007 04:16 pm)
QUOTE (rosend1990 @ September 13, 2007 01:34 pm)
QUOTE (iliketoblowzombieheadsoff @ September 11, 2007 01:36 am)
I think 65 zombies could be in the screen max.. I don't know.

If brainbread were like Dead Rising, it can have like 092843490583405980435435439583945743958743975 zombies roaming teh screen.

[/offtopic]

Omg 65!!!I cant make that kind of complicated mod, but Ironoak Team can, How did they do that? However, I'd tried making a mod that has zombies in it, but it gets lags when the monster is more than 20, and I cant get those zombie to expire like brainbread do.When I meant in expire I meant, when nobody kills that old spawned zombie, it automaticaly dies and spawn a new one.Man! I love Brainbread.

From what I understood of that, I agree with smile.gif

If you play on single player, and the monsters still lag the game when >20, then you need more ram and/or faster processor

Yup I got 1024mb RAM with CPU 2.4 ghz pentuim 4 and dx9.0c Ati 9200 128mb video card.The video card will going to be 256mb, just few more weeks or months.yah yah!The real problem is how you code the zombie so it wont get lag.

This post has been edited by rosend1990 on September 14, 2007 12:08 am


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SDWBOSS
Posted: September 14, 2007 12:53 pm
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I suspect it's because of the AI calculations such as waypoints and paths around objects that take a lot of power to run, which would explain why I can't run more than about 12-13 bots on Counter-Strike Source on a small map without the frame rate dropping to low 30s/mid 20s.

Of course, I'm no expert so don't expect this information to be accurate tongue.gif

This post has been edited by SDWBOSS on September 14, 2007 12:54 pm


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rosend1990
Posted: September 14, 2007 05:04 pm
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QUOTE (SDWBOSS @ September 14, 2007 07:53 pm)
I suspect it's because of the AI calculations such as waypoints and paths around objects that take a lot of power to run, which would explain why I can't run more than about 12-13 bots on Counter-Strike Source on a small map without the frame rate dropping to low 30s/mid 20s.

Of course, I'm no expert so don't expect this information to be accurate tongue.gif

Looks fine to me blink.gif


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SDWBOSS
Posted: September 14, 2007 08:55 pm
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Bear in mind I may have the slowest hardware for is specs ever - Kinda like an american car I guess. I got a 5 litre V8 engine but only 150 horsepower blink.gif


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