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mallic |
Posted: January 13, 2008 04:46 pm
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
Things that would be cool to do:
1.Move large planks of wood and tie them down against a door 2.weld metal to metal objects 3.place boards on doors preventing them from opening 3.make traps for the zombies (ie. spike pits, cars falling, explosives) 4.improvise weapons dead rising style --------------------
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EcheloN |
Posted: January 13, 2008 11:39 pm
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Zombie Hunter Group: Members Posts: 133 Joined: December 16, 2004 |
If anyone's ever played the Source Forts mod, that would work perfectly. Instead of using a gravity gun to pick up items and "freeze" them in place, you'd pick them up with E, an use tools (occupying a weapon slot) to nail / weld them in place.
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iliketoblowzombieheadsoff |
Posted: January 13, 2008 11:45 pm
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
Yeah, seriously this would be a great idea.
EcheloN and mallic pwns. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
-=Chris Redfield=- |
Posted: January 14, 2008 06:46 am
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Baby Slayer Group: Members Posts: 1299 Joined: October 19, 2004 |
Problem being is that brainbread is not a defensive-based game. It would never be used properly, if at all.I can safely say I've never played on a BB server and ever once felt surrounded by the zombies at the spawn point.
If they came up with a defense map that is actually unique (not that unoriginal crap where you 'defend the house for fifteen minutes!!11!', it's overdone), then I would be all for it. As long as it's not in the first release, but maybe later on. My two cents. -------------------- (1) I like to beat women. (2) I like to beat babies (3) I like to beat women while beating babies (4). I like to watch women beat their babies...and then I beat the women. |
mallic |
Posted: January 14, 2008 06:16 pm
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
But think of the uses of barricading in maps like the mall map (cant remember name) since the zombies are supposed to be smarter then bb ones, you can't hide out of reach and sniper them all, or be on a ledge and head shot them all.
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SDWBOSS |
Posted: January 16, 2008 04:20 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Well, perhaps like in Counter-Strike, the maps should have different suffixes that denote what type of gameplay to expect.
So if you want to play on a defensive map, you could search for "def_" maps, for map that see players more "on the run" then perhaps "esc_" for escape. Imagine a map based on your street - quite open and linear, so no point in barricades. Now imagine the Zombies are spawning outside your front door, then you gave to build barricades, and eventually run up the stairs and out to the roof...? -------------------- |
-=Chris Redfield=- |
Posted: January 16, 2008 07:26 pm
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Baby Slayer Group: Members Posts: 1299 Joined: October 19, 2004 |
I could imagine people barricading other players inside a room or outside the designated area, just to be an ass. Sounds funny.
-------------------- (1) I like to beat women. (2) I like to beat babies (3) I like to beat women while beating babies (4). I like to watch women beat their babies...and then I beat the women. |
iliketoblowzombieheadsoff |
Posted: January 17, 2008 12:22 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
Yes, yes, this'd be a good idea for defend maps... much like that one map, I forgot the name, but you're in a mansion and stuff and zombies are outside.
-------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
bacon333 |
Posted: January 17, 2008 01:39 am
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Elite zombie Butcher Group: Old BB:S team Posts: 1507 Joined: September 15, 2006 |
I'll bolt your ass to a door.
/done being an asshole for the day... |
Not From Antarctica |
Posted: January 19, 2008 08:34 am
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Just another Survivor Group: Members Posts: 17 Joined: January 08, 2008 |
I have a question, If they were gonna do that wouldn't they have to have a shitload of AI nodes?
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Katayama |
Posted: February 14, 2008 05:10 am
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Zombie Hunter Group: Members Posts: 133 Joined: December 08, 2004 |
haha definitely what i would do but great idea, im still waiting on a zombie game where i feel the need to barricade somewhere to hole up, recover, reload and go again... -------------------- |
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SDWBOSS |
Posted: February 14, 2008 04:52 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Try Zombie Master. It's nowhere near as good as Brain BRead source will be, but there are a few defence levels that are quite fun (I spent the last 3 hours on my rubbish internet downloading Zombie Panic Source which is 600MB, then discovered the game I was looking for was in fact Zombie Master, which is a mere 50MB) -------------------- |
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Luciel |
Posted: February 15, 2008 04:41 pm
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Doom Trooper Group: Moderators Posts: 1070 Joined: August 18, 2005 |
i know i shouldn´t but i totally lol´d at that : ) |
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