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Boobs |
Posted: March 10, 2010 06:55 pm
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Experienced Killer ![]() ![]() Group: Members Posts: 64 Joined: June 26, 2008 ![]() |
Seeing those pictures of what could have been made me almost cry on the spot--it is most unfortunate that BB:S had to fall through... but damnt--I don't see why devoted fans like myself and others who have nothing but free time can't work off of whatever progress was made and at least make an effort to somewhat get this game up and running? Or something!! Damn't--this is one MOD that must be finished *Hate to see it have to die... >:_(
This post has been edited by Boobs on March 10, 2010 06:58 pm |
hunter |
Posted: March 10, 2010 08:45 pm
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![]() Fantasma Cazador ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 ![]() |
Because half of us dont have any skills to aid the progress -------------------- ![]() |
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Ğ @ b ® Ī ë Ł / |
Posted: April 15, 2010 08:02 pm
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![]() Zombie Hunter ![]() ![]() ![]() Group: Members Posts: 196 Joined: April 20, 2005 ![]() |
Man... Old times... Remembered I was a lil' bitch and raged on ya'll for some stupid reason and quit the forums and game...
But hell. I've matured.. Anyway. First post in april month on this thread. So, are you going to work on BB : S (Avoiding smileys) seriously or are we getting hyped up for nothing? I'd love to see a new BB game but it doesn't seem to be so much stuff going on. |
Shoot_me |
Posted: April 17, 2010 08:38 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 ![]() |
Well, if work starts on BB:S again, I'll try and contribute what I can. With classes nearly over, I'll be able to put some actual time into working on mapping and whatnot soon.
![]() -------------------- Still mapping away!! |
iliketoblowzombieheadsoff |
Posted: April 17, 2010 10:02 pm
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![]() Ratatatatatatatatatatatattatatt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4896 Joined: May 26, 2006 ![]() |
The game's development is halted since pretty much the team fell apart at an early stage. Everyone else just quit after that.
-------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
Erykgecko |
Posted: June 05, 2010 04:37 pm
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Moderators Posts: 615 Joined: February 17, 2006 ![]() |
*coughs and raises up head*
I still have pretty much all the custom content, weapons, beta tests and stuff, plus a shitload more experience since the days of BBS although to be fair i've probably forgotten a lot of that as I haven't modded source for a while but... hmm... if we could get a half decent team together I'd be interested in re-picking it up. I think the main problems we had was that we were trying to do too much at once, we had a lack of decent workable maps. although having said that, the weapons worked well. It was so much fun having to manually pump shotguns between blowing zombies away... So yeah.. consider me interested. I don't currently have any other projects on the go and want to get back into weapon animation. so yeah.. who else would be up for a resurrection? |
Shoot_me |
Posted: June 08, 2010 06:09 am
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![]() Last hope of Mankind ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 592 Joined: December 29, 2004 ![]() |
If work starts back up, count me in.
-------------------- Still mapping away!! |
Boobs |
Posted: June 10, 2010 07:57 am
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Experienced Killer ![]() ![]() Group: Members Posts: 64 Joined: June 26, 2008 ![]() |
If work on BB:S undergoes being done again (hopefully), perhaps there should be some way to motivate the team--i.e. donations!? (if there isn't already) Sh*t I too would contribute 3rd party maps if ever a finished product was to be... *IwillEDITthisPost EVENTUALLY!*
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Alpha |
Posted: June 16, 2010 08:07 am
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![]() Just another Survivor ![]() Group: Members Posts: 47 Joined: November 25, 2004 ![]() |
You best not disappoint me > : (
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connordyer |
Posted: June 17, 2010 05:50 pm
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![]() Rotten Meat Group: Members Posts: 9 Joined: March 02, 2010 ![]() |
Do it!
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iliketoblowzombieheadsoff |
Posted: June 18, 2010 02:52 am
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![]() Ratatatatatatatatatatatattatatt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4896 Joined: May 26, 2006 ![]() |
They'll definitely get started.... once they find a decent team to work with. Looks like chances for that are slim, unless they're already lookin' for them... then we'll see a game reanimate into a real ZOMBIE.
-------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
connordyer |
Posted: June 23, 2010 02:35 am
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![]() Rotten Meat Group: Members Posts: 9 Joined: March 02, 2010 ![]() |
Is this actually gonna' happen? I'd like to be a concept artist if ya' need one.
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iliketoblowzombieheadsoff |
Posted: June 23, 2010 03:12 am
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![]() Ratatatatatatatatatatatattatatt ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4896 Joined: May 26, 2006 ![]() |
It will surely happen if there are actual modelers, coders, mappers, etc. willing to join.
![]() -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
connordyer |
Posted: June 23, 2010 03:40 am
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![]() Rotten Meat Group: Members Posts: 9 Joined: March 02, 2010 ![]() |
Here's my concept for a new "Barney" model for BB:S. Just to make him look like an actual cop.
![]() This post has been edited by connordyer on June 23, 2010 05:12 am |
Neiko |
Posted: July 10, 2010 09:36 am
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![]() Uberzernichter ![]() ![]() ![]() ![]() ![]() ![]() Group: BB:S Team Posts: 905 Joined: January 17, 2006 ![]() |
I fell into a hole. And want to, no, need to do some game design work. I'll learn modeling and texturing as needed, but I've always been a map designer. I'm gonna be looking around for tutorials on modeling/texturing and programs for em soon. I'll def put my free time into working on this.
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