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SiX |
Posted: June 03, 2003 03:47 am
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Rotten Meat Group: Members Posts: 4 Joined: June 03, 2003 |
Ive been playing this for alittle while and already at start i noticed the beauty in the hover cars so i thought following... a map set at a race track u could have bridge's and catwalks over the track and set a trigger_hurt on the mocing models so u would get killed or bitchslaped if u hit em... laso some bum's hiding in the shadows and a hole crowd to kill and maybe a zeppelin circleing the track for a tv transmition or something... just an idea
ps. im to lazy a mapper to make it |
MisterX |
Posted: June 03, 2003 07:47 pm
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Zombie Hunter Group: Members Posts: 135 Joined: May 17, 2003 |
hm.. i think that would be a bit too much to do... as you can see on(?) half-life rally oder whatever its called, it isnt easy to make a good racing game, even just as a mod. and than this mode IN a mod.. bit too much to do i think... als it wouldnt have to do much with public enemy and would be completly different to the other maps, so i think it is better if there isnt such a map. good as another mod, but not in public enemy..
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SiX |
Posted: June 04, 2003 09:04 am
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Rotten Meat Group: Members Posts: 4 Joined: June 03, 2003 |
I wasnt talking about a map where u actually raced and if u wanted details on cars to it would lag like hell...
Im talking about a map scene sat at a racetrack where u use the hovercar models as the acting racer's and the players could be sat where on the map it would be best. For a map where u have to run over the race track as the fastest way the cars should drive a bit fast so it would be a hard task and else there should be a bride where u could fall down on the race track from... |
MadMax_FMM |
Posted: June 04, 2003 09:29 am
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Overlord! Group: IronOak Leaders Posts: 1337 Joined: July 14, 2002 |
I think it´s an interesting idea. You wouldn´t have access to the whole track (only those parts with solid ground,;because the Hovercars are flying in the air; "through" some sort of hightech-airwaytunnel ^^) The storyline has something to do with this race. It would be an industrial/cybergarage map. Let´s see. Depends on the reaction to the next patch, because implenting moving vehicles is a complex codingaction.
-------------------- >> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<
Leader Staff - IronOak Studios: "PERSONAL ONLINE PORTFOLIO" http://www.ironoak.ch/MM "PE - THE DARK FUTURE" http://www.ironoak.ch/PE "BRAINBREAD - MUNDUS VULT DECIPI" http://www.ironoak.ch/BB |
ch1nook |
Posted: June 04, 2003 05:14 pm
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Rotten Meat Group: Members Posts: 13 Joined: May 26, 2003 |
...i'm not good with modeling/animating
BUT, can't waypoints handle this problem? |
MadMax_FMM |
Posted: June 04, 2003 07:11 pm
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Overlord! Group: IronOak Leaders Posts: 1337 Joined: July 14, 2002 |
Yes. We´ve everything. It´s just a codingproblem, because Spin would have to create a waypointsystem for those cars.
-------------------- >> "Sie bildeten junge Männer aus Bomben auf ihre Häuser zu werfen; aber sie verboten ihnen das Wort FUCK auf ihre Maschinen zu schreiben... weil es obszön ist. - FREI ZITIERT NACH F.F.COPPOLAS APOCALYPSE NOW" <<
Leader Staff - IronOak Studios: "PERSONAL ONLINE PORTFOLIO" http://www.ironoak.ch/MM "PE - THE DARK FUTURE" http://www.ironoak.ch/PE "BRAINBREAD - MUNDUS VULT DECIPI" http://www.ironoak.ch/BB |
[OCS]Timmay |
Posted: June 04, 2003 08:21 pm
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Just another Survivor Group: Members Posts: 32 Joined: May 12, 2003 |
sounds like a cool map, and if any mod could do it well its this one. oh and the other mod you are talking about is HL Rally you can find more info there or on there site. or click this link button
-------------------- Thanks
[OCS]Timmay[HL-F] Webmaster of http://www.HalfLife-Files.com Cal team lead, Server Admin of http://www.ocsclan.com See if I am on MIRC Support HalfLife-Mods.com at moddb.com |
ch1nook |
Posted: June 04, 2003 08:56 pm
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Rotten Meat Group: Members Posts: 13 Joined: May 26, 2003 |
i agree with tommy..
the map idea sounds really good. has a little WipeOut-touch..and wipe out 2097 rulez!! |
SiX |
Posted: June 13, 2003 11:48 am
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Rotten Meat Group: Members Posts: 4 Joined: June 03, 2003 |
Yippie the idea didnt get thrown away like yesterday's paper...
w00t w00t |
SiX |
Posted: June 13, 2003 11:49 am
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Rotten Meat Group: Members Posts: 4 Joined: June 03, 2003 |
I made the topic so other's also had a place to put their map idea's so get typing ^^
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-=T34M=-[AK]Assasin |
Posted: July 09, 2003 11:17 am
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Just another Survivor Group: Members Posts: 22 Joined: June 23, 2003 |
HMm, yeah like a terroristic attack (Syndicate blowing up the stadion, Security Coprs preventing it), and instead of the hacking tool, just use a C4.
Can't you use the Entyties from the Train (from Halflife) as a Waypoint-System. Hmm couldn't u sue that Civilist display with the shootable Civilists who are already existing, to make an execution map, where a team has to shoot them and another one ahs to prevent it, or something like the corps capturing some high Syndicate people and want to arrest them, they have tog et to the exit with them and the Syndicates have to stop them, before they would be there. (in this case shooting at civilist should decrease equip points) -------------------- -=T34M=-[AK] Co-Leader
PE Clan since 2003 Clanpage: www.teamak.de.vu visit us in quakenet @ #team.ak or at our Server: -=T34M=-[AK]Fragparadies by gameserver-paradies.de | 62.80.107.6:27101 |
newB |
Posted: December 20, 2004 08:50 am
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Rotten Meat Group: Members Posts: 2 Joined: December 20, 2004 |
Ahh my old forum login was SiX , well this map idea might be good for a source based map, hovercars + physics + ragdolls.
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Blue Summer |
Posted: December 25, 2004 09:58 am
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Firefox Group: Members Posts: 1630 Joined: December 10, 2004 |
What is all this: click here now?!?!
-------------------- This is what Ive said for the past couple months every time has requested source: BB source is highly unlikely because the mod team (Ironoak) has decided to use the crystal engine to create an rpg, although they have said there is a small chance of going to source but please, for the sake of all mankind, do not request a port and/or create polls, or even useless threads about the porting of BB, because it is most likely not going to happen, thank you for reading.
WSAENOTSOCK |
Nikku |
Posted: December 25, 2004 10:41 pm
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Mr. Coke Group: Old BB:S Betatesters Posts: 3114 Joined: December 12, 2004 |
hover cars? have you stole some of my ? Have you been smoking with my ? Then have some with a -------------------- Only when you gick, will you truly fish...
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concon792 |
Posted: January 06, 2005 02:42 am
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Rotten Meat Group: Members Posts: 2 Joined: January 06, 2005 |
what entities do u use for hammer for ur character to spawn
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