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hunter |
Posted: February 28, 2006 09:15 pm
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Fantasma Cazador Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
When you land or jump on top of a zombie it should collapse on the floor with your weight. The zombie will then get back up or just crawl on the floor because you have crippled it. This will eliminate cheating should as zombie hoping.
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MeMB |
Posted: March 02, 2006 09:29 pm
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Experienced Killer Group: Members Posts: 96 Joined: February 18, 2006 |
I quite like this idea. Makes sense, zombies never were that strong. It would need extra coding and animations though.
This post has been edited by MeMB on March 02, 2006 09:29 pm -------------------- "The dumber people think you are, the more surprised they're gonna be when you kill them." -William Clayton
Sig thingy made by me. |
Equalizer |
Posted: March 02, 2006 10:03 pm
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Last hope of Mankind Group: Old BB:S Betatesters Posts: 633 Joined: February 12, 2005 |
That idea's quite realistic. Also, you could have your guns to provide extra weight? That'd be good too.
EDIT: And when you throw your guns, you can kill them too. This post has been edited by Equalizer on March 02, 2006 10:04 pm -------------------- |
hunter |
Posted: March 03, 2006 05:13 pm
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Fantasma Cazador Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
LOL zombies explode when u land on there head pr when u drop your gun on them!
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SirAlucard |
Posted: March 04, 2006 08:20 pm
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Uberzernichter Group: Members Posts: 954 Joined: November 21, 2004 |
Just make it when a player lands on a zombie don't make the animation, just set it to go ragdoll, then make it crawl after you. Its not that difficult. This post has been edited by SirAlucard on March 04, 2006 08:21 pm -------------------- im awesome bra'h
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Neiko |
Posted: March 04, 2006 09:20 pm
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Uberzernichter Group: BB:S Team Posts: 905 Joined: January 17, 2006 |
I've also wondered why throwing a minigun at a zombies head didn't make it fall =p Or atleast hurt it. Throwing guns would be fun.
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Mic2070 |
Posted: March 04, 2006 09:38 pm
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Doom Trooper Group: Old BB:S Betatesters Posts: 1112 Joined: July 29, 2005 |
Go code it. I dare you. -------------------- |
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SirAlucard |
Posted: March 04, 2006 10:05 pm
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Uberzernichter Group: Members Posts: 954 Joined: November 21, 2004 |
Buy me the software and I will, if not shut up. -------------------- im awesome bra'h
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hunter |
Posted: March 04, 2006 11:31 pm
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Fantasma Cazador Group: Old BB:S Betatesters Posts: 3702 Joined: December 08, 2004 |
Sir alucard has actually some skill mic so there! Ill get ya some off bittorrent!
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Elite viking |
Posted: March 06, 2006 03:13 pm
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Veteran Lord Carnage Group: Old BB:S Betatesters Posts: 2471 Joined: December 16, 2004 |
Coding is harder than most think. I tried scripting a warcraft map, but when I looked at all the options I instantly gave up
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Vaun |
Posted: February 18, 2008 01:34 am
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Just another Survivor Group: Members Posts: 27 Joined: February 17, 2008 |
It depends on zombie decomposition. But if u have a minigun, then its gonna smoosh it either way, but if u just have like a pistol, and your standing on a freshly dead/infected zombie (decomposition timer for zombies till they just fall over disabled) then u could stand on it for a little while or even walk over em like the zombie ride move in dead rising.
-------------------- In the words of GLaDOS: We do what we must because we can.
For the good of all of us. Except the ones who are dead. |
_CiviliaN^SoldieR_ |
Posted: February 18, 2008 09:25 am
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civilized d00d Group: Moderators Posts: 3250 Joined: November 01, 2004 |
Although this would have been decent feedback, check the last post date.
I think this thread is well and truly stomped out. Closed. HAHA, damn i laughed too much at that. Wow, I'm super sad. -------------------- |
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