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Masked Hobo |
Posted: June 11, 2007 04:25 pm
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Rotten Meat Group: Members Posts: 9 Joined: September 27, 2005 |
I have been searching for almost 2 days looking for some info. I am trying to convert models from Firearms to Brain Bread. I have milkshape so I can decompile but I am stuck after that. Is there anyone who know where I can find some information? If so please let me know.
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Vox_Bloodstone |
Posted: June 11, 2007 07:08 pm
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Zombie Hunter Group: Members Posts: 166 Joined: April 09, 2007 |
what kind of models?, player?, weapons?
if the firearms player skeleton is the same as the default HL skeleton you just need to change the qc file and that's all there is to it for weapons you would have to assign all the right parts of the weapon to the bones and then compile it -------------------- |
Masked Hobo |
Posted: June 11, 2007 07:09 pm
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Rotten Meat Group: Members Posts: 9 Joined: September 27, 2005 |
I am trying to do weapons. The info on the web is harder to find than a dodo bird.
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Vox_Bloodstone |
Posted: June 11, 2007 07:14 pm
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Zombie Hunter Group: Members Posts: 166 Joined: April 09, 2007 |
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Masked Hobo |
Posted: June 11, 2007 07:20 pm
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Rotten Meat Group: Members Posts: 9 Joined: September 27, 2005 |
Thanks for the info. Anything else would help a ton. My main concern is to convert from Firearms 3.0 to Brain Bread.
I finished the tutorial but it doesn't really explain how to go from one weapon to another. It is still cool to know because I might just have to do some hack jobs. This post has been edited by Masked Hobo on June 11, 2007 08:13 pm -------------------- |
Security Corporate |
Posted: June 12, 2007 12:42 am
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Moved to support. |