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jimmy |
Posted: July 13, 2005 12:44 am
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Real zombie Nemesis Group: Members Posts: 307 Joined: June 20, 2005 |
I was just thinkin about ways u could change the zombies and still fit in the half life's limitations.
i cant model or dont understand how to do any thing iv suggested below, so anythin i could have done myself i would have done allready. 1. Give zombos more then 1 skin, give them like 6 each, this means theres tones of variation and its like 18 different zombies fit into 3 models. 2. instead of the makin zombos die the second theyr shot in half, add a coupple more sub models and add a few more animations to make it possible the zombos can crawl upto u and attack even after u blast their legs off, ive done a lot of thinkin and know this can definetly work. 3. give zombies damage anims, like when u shoot them they convulse or stumble back but they continue commin towalds u, to counter this u could make them stronger & add extra HP to them. 4. mabey change or add the death anims, i really like the one where they spin backwards, mabey just use some of the ones from barney, the mariens or the scientists some of them are really good. im sorry if ive made thisreally long but i have to explain them well so people really understand what i mean. -------------------- "and from that day forth, anytime a bunch of animals are found together in one place it's called a ZOO!... Unless its a farm!..." |
(4THIDUSA) SSG H. |
Posted: July 13, 2005 12:53 am
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Real zombie Nemesis Group: Members Posts: 407 Joined: December 13, 2004 |
Check this http://www.ironoak.ch/forums/index.php?showtopic=2968 then try to come up with something original, that we have not heard 5 thousand times
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jimmy |
Posted: July 13, 2005 01:15 am
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Real zombie Nemesis Group: Members Posts: 307 Joined: June 20, 2005 |
well as far as i can tell only one of my thing vaguly fits into one of those catagories, besides that theres only one ive mentioned that has definatly been mentioned before and thas adding more skins 2 the zombos, but i think i have clearly explained it better and added sugestions of how they be done.
-------------------- "and from that day forth, anytime a bunch of animals are found together in one place it's called a ZOO!... Unless its a farm!..." |
Zpin |
Posted: July 13, 2005 09:25 am
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Einherjar Group: IronOak Leader (Admin) Posts: 1337 Joined: July 14, 2002 |
1. We tried that. It's not possible to add more skins. (HL crashes all the time if we add more)
2. Same here, HL limits the number of submodels 3. We had that in a previous version, didn't work out well. 4. There are allready some 2 or 3 death anims, should be enough -------------------- The race is not to the swift or the battle to the strong, nor does food come to the wise or wealth to the brilliant or favor to the learned; but time and chance happen to them all. - Ecclesiastes IX. 11.
--- The fool speaks, the wise man listens. - unknown |
jimmy |
Posted: July 13, 2005 09:40 am
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Real zombie Nemesis Group: Members Posts: 307 Joined: June 20, 2005 |
ok, thanx for that, i see what u mean. Forgive my ignorence but, say for the things i sugested that had to with anims, u could remove some of the anims not used, and mabey about submodels, you could change spesificly the submodel that removes that massive chunk out of their gut to the removel of the legs as well, and last i dont know how many skins the origional zombos have but ive got a pack that has 3 skins each and that works perfectly.
one last thing the HL soilders have 85 anims. -------------------- "and from that day forth, anytime a bunch of animals are found together in one place it's called a ZOO!... Unless its a farm!..." |
(4THIDUSA) SSG H. |
Posted: July 13, 2005 02:06 pm
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Real zombie Nemesis Group: Members Posts: 407 Joined: December 13, 2004 |
the 3 or 4 Marines are not really the problem, its the 50 to 60 zombies constantly respawning, with all thier submodels ending in 200 to 300 models?, that are the trouble
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jimmy |
Posted: July 13, 2005 11:37 pm
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Real zombie Nemesis Group: Members Posts: 307 Joined: June 20, 2005 |
i see, but what about anims
-------------------- "and from that day forth, anytime a bunch of animals are found together in one place it's called a ZOO!... Unless its a farm!..." |