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mallic |
Posted: September 14, 2007 11:09 am
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
Come on we need a level where you get to a copter and fly around fragging zombies with a Vulcan gun. Maybe some transport ships.
The source engine supports vehicles/flying shit lets use the power . Also more weapons: S@W 50 cal FN Scar USAS-12 Spectre m4 = zomg DIE ZOMBIES DIE!!!!!!!!!!!! --------------------
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DavidRoxZoRs |
Posted: September 14, 2007 12:02 pm
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Doom Trooper Group: Members Posts: 1189 Joined: December 18, 2004 |
I agree, as long as the Vulcans on the Helis had a Large amount of ammo but still limited
Like 10000 (ten thousand) bullets Also, if they were to do this, please make it stronger than the vulcan on BB's Blackhawk cause that doesnt do crap against zombies and make the hand-held minigun alot stronger, 1 freakin bullet SHOULD take down atleast 4 zombies if you line one up with some, and shoot it in the head it should take out a few -------------------- |
SDWBOSS |
Posted: September 14, 2007 12:49 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Yes, but surely that would make the game too easy if you had, say 500 rounds of minigun ammo? Yes, it would be great to have flying vehicles, but I think that the players should be kept out of them - you'd just get a long queue and lots of fights for vehicles a la BF2 Personally, I think that the weapons should be partly "classic", for example a winchester, 44 magnum, sawn-off shotgun, ak-47, but then (either for a different map or class etc) partly modern/near-future. e.g. M4 carbine, L85A1, 92FS berretta, Arctic Warfare Magnum or similar .50 calibre rifle. -------------------- |
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Vaun |
Posted: February 18, 2008 12:12 am
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Just another Survivor Group: Members Posts: 27 Joined: February 17, 2008 |
best .50 cal rifle to my knowledge, Barret m82 semi-auto sniper rifle (SASR-special aplication scoped rifle, but still awsome), and coupled with this: http://en.wikipedia.org/wiki/Image:Mk211_Raufoss.jpg then u could shoot down a helicopter (or maby even apc with good aim)
And maby for variety, Dragunov 7.62R svd, ak-74s, other international weapons. On the other side, being able to fly a helicopter and pwn like 10 million zombies would be a bit unfair... but still fun. Like hop in an Apache helicopter and fly down a street crammed with zombies and blow em into little pieces. This post has been edited by Vaun on February 18, 2008 12:20 am -------------------- In the words of GLaDOS: We do what we must because we can.
For the good of all of us. Except the ones who are dead. |
iliketoblowzombieheadsoff |
Posted: February 18, 2008 12:24 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
I personally think it's hard....... to code it, model it, etc.
But I also think it's possible. Like in ieepathon6k, a car map in CS... just make it fly. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
SDWBOSS |
Posted: February 18, 2008 01:29 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Look at the date please.
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mallic |
Posted: February 19, 2008 02:40 am
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
holy rez
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iliketoblowzombieheadsoff |
Posted: February 19, 2008 03:45 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
I don't know what the big deal is anymore: Usually if I inform that they bumped I'd scare em off.
I've forgotten how to warn them and shiyet. Mods, close for the bumps. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
DavidRoxZoRs |
Posted: February 19, 2008 03:46 am
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Doom Trooper Group: Members Posts: 1189 Joined: December 18, 2004 |
Isit, hes talking about for source
The vehicle part would be easy, the flying would be more complicated. Vehicles in Half-Life 1 (CS TFC DOD etc.) are extremely easy to make, its just a train with a custom path. Vehicles in Source (CS:S HL2 BB:S DOD:S TF2 etc.) Alot harder and require alot more code for full control -------------------- |
Vaun |
Posted: February 21, 2008 03:45 am
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Just another Survivor Group: Members Posts: 27 Joined: February 17, 2008 |
Look at the old hl2 dm mod: Stridermod, it had flyable hunter choppers, look at how they did it, u would need a "Y value increase (keybind)" type thing, and a decrease thing, but im no coder, so dont ask me, all i know is some gmod wire aircraft stuff.
-------------------- In the words of GLaDOS: We do what we must because we can.
For the good of all of us. Except the ones who are dead. |