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SDWBOSS |
Posted: September 10, 2007 04:56 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Day and night lightmaps could add so much realism to the game In my opinion. Imagine you have to hold a house for 3 days, with some very fragile lights that, once they are broken, that's it - it's flashlights for half the time.
There could be 5 minutes of day, where not a very many zombies would spawn, and tasks must be completed such as building up barricades, (a la Zombie Master's Hold the House level) or searching for guns, then 30 seconds transition to night time, where lots of zombies would spawn and attack the base. What do you think? -------------------- |
mrmicky |
Posted: September 10, 2007 08:19 pm
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The Pwnerer Group: BB:S Team Posts: 1397 Joined: September 15, 2006 |
i like this idea however the pic OMFG too many lol. But the barricade idea is cool, i would have thought the team would nearly be complete on the gameplay side of the game though.
-------------------- Lightsaver the energy efficient Lightsabre |
SDWBOSS |
Posted: September 10, 2007 09:14 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Yep, but it can always be added by a third party on a map - I know this may seem like cheating on BrainBread, but try Zombie Master - on a particualr level they put objects in the map like trees that you can saw for wood, then put the raw wood in a cutting table, then you have a plank to stick in the barricade against the zombies
It's not as good as brainbread, but it's more focused on barricade building and task completion which makes it different from this mod. -------------------- |
mrmicky |
Posted: September 10, 2007 09:42 pm
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The Pwnerer Group: BB:S Team Posts: 1397 Joined: September 15, 2006 |
Hmmm well i'v played alot of ZM 1.1.3, im really waiting for it to be updated because its getting awfully boring. Im sure BBS won't have that problem though.
back on topic yh the barricading would be a great idea just mappers need alot of time and devotion to complete these. -------------------- Lightsaver the energy efficient Lightsabre |
iliketoblowzombieheadsoff |
Posted: September 11, 2007 01:37 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
This idea kinda sounds like Dead Rising... but yeah it would seem cool.
Having the "pick up" and the "nailing" ability from Gmod... Would also be cool if the weather just changed, much like MMOs. Lighting would be a big factor too. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
Security Corporate |
Posted: September 11, 2007 03:30 am
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Interesting concept. But instead of limiting ourselves to the defense style maps, there should also be escape defense style maps. Basically, you start at one end of the map, which would probably an urban area, and you have to TRY to make it to the extraction point before night falls. I know maps can't be large enough to accomodate 5 minutes of running, but see that's where the challenge comes in. If Snow makes the maps intricate enough (which he probably will) and throws in blockades and barricades such as cars and shit which you have to dismantle, then racing to the extraction will be one hell of a job. Making it before night is not a requirement of course, but once night falls and/or during the transition, that's when the zombies start coming out in hordes and converge on your team's position. That'd throw some excitement to an otherwise relaxed game. |
SDWBOSS |
Posted: September 11, 2007 08:06 am
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Very niec Ari - I had a really cool image of people frantically tearing down makeshift barricades while a horde of undead closed in.
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iliketoblowzombieheadsoff |
Posted: September 12, 2007 12:43 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
Hell yes.. same here. It sounds exciting.(+material for my RPG waha)
You know, it's also a bit reminding me of Left 4 Dead, but hopefully brainbread source will somehow differ from that, whereas there's lots more guns and you can't be bosses. Or another simple suggestion about day and night: Woods Map. You will start out in the map in the beginning, where you have to reach the end of the woods before night, or it'll be hard. Course you have a map, to avoid getting lost. Plus, there's some houses and such to pick up guns/ammo, encampments to pick up supplies and such. Zombies will be randomly placed in the map.. Once it's night, and you didn't reach the edge. That's when the flashlight comes in. But beware - more zombies lurk in the woods. It'd be hard to see in the woods. Only the moon's lighting and your flashlight will be the light on your view. This post has been edited by iliketoblowzombieheadsoff on September 12, 2007 12:44 am -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
Killerpopel |
Posted: September 12, 2007 03:57 pm
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Rotten Meat Group: Members Posts: 4 Joined: September 10, 2007 |
Great idea and it`s awesome when you are in an e.g. In an Shopping center and it goes dark and Downstairs are soo much zombies that you just can jump in and shoot so much as you can xD
The idea with the forest is very very nice in the afternoon just flash & moonlight and much zombies yeay it Pwneds -------------------- I want to play BB : S :/
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gordon_frohman |
Posted: September 12, 2007 07:24 pm
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Frohtastic ! Group: Members Posts: 2357 Joined: November 19, 2006 |
get me a dictionary people ! -------------------- |
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Waterboy |
Posted: September 13, 2007 02:06 pm
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Rotten Meat Group: Members Posts: 7 Joined: September 12, 2007 |
I really like the Idea's on this topic especially the barricade one. I could imagine a lot of good team play in those types of games. Also I like the idea of have a bit of time to prepare before the zombies spawn a bit like the calm before storm.
THEY’RE BREAKING THROUGH THE BARRICADE!!!!!! |
gordon_frohman |
Posted: September 13, 2007 04:40 pm
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Frohtastic ! Group: Members Posts: 2357 Joined: November 19, 2006 |
OH NOEZ ! SAVE THE PEZ ! -------------------- |
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mallic |
Posted: September 14, 2007 11:00 am
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Penguin Overlord Group: BB:S Team Posts: 3099 Joined: June 08, 2006 |
We need turrets and barricades and jeeps and tanks lol run those bitches over
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SDWBOSS |
Posted: September 14, 2007 12:51 pm
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Elite zombie Butcher Group: Old BB:S Betatesters Posts: 1407 Joined: June 30, 2006 |
Turrets and barricades I agree with - anybody seen Alien? You could have turrets with limited ammo that could be found in storage and set up - similar to Half-Life 2. -------------------- |
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Waterboy |
Posted: September 14, 2007 06:10 pm
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Rotten Meat Group: Members Posts: 7 Joined: September 12, 2007 |
The turret idea sounds good, it would add a different element to the game being able to set up turrets. I think the only people who should be able to use or activate them are those of high levels. This post has been edited by Waterboy on September 14, 2007 06:11 pm |
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