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Vox_Bloodstone |
Posted: February 03, 2008 10:36 pm
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Zombie Hunter Group: Members Posts: 166 Joined: April 09, 2007 |
lol thanks iliketoblowzombieheadsoff i only have one problem when i'm doing this and thats still the BB arms, they look so disfigured and crippled.... does anyone know a modeler? so he/she can make us new arms for bb? i fiond it very hard to rig them to bones when there in the state there in roesnd hows things goin with the mod? EDIT oh rosend i found this on HL improvement fourms could we use this in the mod as another NPC? i would go great with the new barney i did This post has been edited by Vox_Bloodstone on February 03, 2008 11:29 pm -------------------- |
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rosend1990 |
Posted: February 04, 2008 12:15 am
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Zombie Hunter Group: Members Posts: 156 Joined: February 24, 2006 |
Wow! Cool Model . I'd better give him some room in this mod . About the mod... Its a real pain in the neck! Im still trying to figure out how to carry 2 guns only and 1 melee weapon, like melee, primary and secondary, It's a good thing someone is helping me. -------------------- Hidden somewhere in the depths of Ironoak Sewers. |
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Vox_Bloodstone |
Posted: February 04, 2008 01:02 am
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Zombie Hunter Group: Members Posts: 166 Joined: April 09, 2007 |
who else is giving us a hand with the mod? actually you got msn? pm me your email addie -------------------- |
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rosend1990 |
Posted: February 04, 2008 10:41 am
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Zombie Hunter Group: Members Posts: 156 Joined: February 24, 2006 |
Actually, the people who's helping me are people that has experience in coding, people who are nice enough to share thier knowledge, that I have no Idea who thier really are. Im gathering experience you know. It may comes in handy
This post has been edited by rosend1990 on February 04, 2008 10:44 am -------------------- Hidden somewhere in the depths of Ironoak Sewers. |
bacon333 |
Posted: February 04, 2008 01:27 pm
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Elite zombie Butcher Group: Old BB:S team Posts: 1507 Joined: September 15, 2006 |
Still got the black mesa logo on the chestplate of the security guard. Otherwise, good job.
This post has been edited by bacon333 on February 04, 2008 01:28 pm |
KeRnKrAfT |
Posted: February 04, 2008 07:38 pm
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Zombie Hunter Group: Members Posts: 146 Joined: May 20, 2007 |
Great work, you both. Is this project going to be official?
Hey Vox, I've found the zombie-pack(3 mdls/ 6 zombies) on one of my HDs. Here's a screenshot, where you can see five of them brain-eaters. If you or rosend would like to have this pack, I'll send it via email to you. -------------------- |
iliketoblowzombieheadsoff |
Posted: February 05, 2008 01:25 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
Aha, I love those zombie skins
I got em from Rusty! He kicks ass when it comes to RE. This should be mixed in with the zombies, so there's a lot of variety. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
Security Corporate |
Posted: February 05, 2008 01:44 pm
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Aye, I agree Zombie. I think the perfect amount of zombie variety would be a full 10 different skins. I'd be content with that. |
rosend1990 |
Posted: February 06, 2008 10:58 am
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Zombie Hunter Group: Members Posts: 156 Joined: February 24, 2006 |
Ok... The new version of Half-life spirit SDK has a lot of bugs in it, so Im going back to Arrange mod SDK. Arrange mod comes from half-life spirit too, but much more arrange source codes and already has available weapons in it.
Available weapons on Arrange mod: ---Melee--- Knife ---HandGuns--- 357 berreta glock deagle Elites ---MediumGuns--- uzi mp5 m16 shotgun sniper m82 ---HeavyGuns--- USAS Heavy Machinegun RPG These are available weapons already stored at this source code. I think this will comes in handy for the beta. I think I'll test them all first for any bugs. -------------------- Hidden somewhere in the depths of Ironoak Sewers. |
Vox_Bloodstone |
Posted: February 07, 2008 05:40 am
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Zombie Hunter Group: Members Posts: 166 Joined: April 09, 2007 |
Awesome, can i do a beta test? i've just started on the Barney zombie model as well so ill post WIP's soon-ish, can i ask you guys a question? does anyone want to try out ONE of the new models i've done for BB? and heres a liitle thing i made in 30mins PIC Police Swat Barrier, this is just a beta, but what do you think?, also can i ask people if they know of any good zombie photoshop tutorials rosend, you want any of my new models to test with the beta? -------------------- |
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rosend1990 |
Posted: February 07, 2008 10:01 am
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Zombie Hunter Group: Members Posts: 156 Joined: February 24, 2006 |
Sure, Just mail me and I'll give it a shot . E-MAIL: rosend_carl@yahoo.com Now... Im recruiting mapper, if anyone has an experience in mapping, I suggest you build a city, with street lights and sidewalks, stuff like that. kindly e-mail your RMF file so I could add some entities. Reminders: The beta version will be single player, because Its not fixed yet. You can carry only one gun at a time, if you wish to carry two guns, the other gun you are holding will disappear, so I suggest you drop the gun you are holding, then pick up the other gun. In this demo you can't see your life and ammo, so you have no idea you run out of bullets. If your dying, you'll know you are dying because, you'll hear you heart is pumping like crazy. Some soldiers or swats are equip with m16, uzi, pistol, shotgun, rpg, heavy machinegun, mp5, and sniper rifles, good enough to hold the line. (This NPC's are already stored at the source code) Look familiar?(Counter-Strike CZ) Oh! and Vox...I suggest you try studying model animating coz, were gonna replace those old animation from the old zombies, a more scary or creepy animation, if you know what I mean. This post has been edited by rosend1990 on February 07, 2008 10:21 am -------------------- Hidden somewhere in the depths of Ironoak Sewers. |
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Security Corporate |
Posted: February 07, 2008 10:32 am
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Gore God of Massacre Group: Old BB:S Betatesters Posts: 3115 Joined: April 28, 2005 |
Those NPC soldiers are hawt. Oh, and a moderator definitely needs to sticky this thing. |
Vox_Bloodstone |
Posted: February 08, 2008 12:20 am
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Zombie Hunter Group: Members Posts: 166 Joined: April 09, 2007 |
lolz indeed rosend i sent you an email:) mods please sticky -------------------- |
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Keyes |
Posted: February 08, 2008 01:12 am
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I'm On A Boat Group: Moderators Posts: 2264 Joined: December 04, 2004 |
Pinned by request. Keep up the good work amigos
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iliketoblowzombieheadsoff |
Posted: February 08, 2008 01:56 am
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Ratatatatatatatatatatatattatatt Group: Members Posts: 4896 Joined: May 26, 2006 |
Very awesome, you have made a great idea there. The shields should be a bit moved around. -------------------- Current game(s): Uh uh not updatin' this no mo
Looking forward to: Some shit Name Shortcut: Zombie, Isit, Bob(not recommended) |
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