BrainBread v1.1 (12/18/2004)
an IronOak studios production


- Reduced default zombie and gibcount
- Fixed zombie with gun exploit (and probably human with zombiehands too)
- Ammo does now refill while standing near to an ammo box and pressing the use key
- Added blood controll cvar (cl_blood)
- Added lensflare cvar (cl_lensflare)
- Added many new mapping possibilities (see entdescription.txt especially the .tsk section)
- Sepparated npc from human zombie spawns
- Increased axe and desert eagle damage
- Fixed precaching error
- Humans won't see zombies on the radar anymore
- Increased zombie hp and damage a bit
- A zombie player dies after 60 seconds and respawns as human
- Increased damage bonus to 7.5%
- Fixed bleeding walls/glass bug
- Fixed some startup crash bug
- Removed some more PE stuff
- some other things I don't remember
- Some performance tewaks
- Zombiesounds play a bit more often
- Added new map bb_carnage
- Fixed bugs on the other maps
- Added an ending to bb_slaywatch
- Added new weapon .44 revolver
- Created new ammo model

(c)2004 by IronOak studios
Imprint Gameplay Zealots